3d Modeling

3d Model Experiment

Use your mouse to adjust 3d model

I was looking for a way to show some of the packaging work I've done including a box that has intricate work on each panel and it seemed that the best solution for the reader would be use a 3d model that the reader could manipulate with their mouse or touch pad. 

I first considered using ZBrush for this, but I was worried that the clarity wouldn't be ideal. And really, I'm not confident using image planes yet, so I'm not sure that it would even be possible. 

So, I started exploring my options and came across x3d, which is a great little script that allowed me to create the test file seen above pretty quickly. I still haven't figured out how to get a different image on each side of the cube, though the tutorials/code is out there (something is going astray in my code so I'll just have to keep tinkering), but I was really pleased with this solution and the UX. More to come on this!

Helpful websites for this project:
x3d.org
x3dgraphics.com
 

After Effects and Cinema 4D Lite Tutorial

When trying to find out of Adobe was going to create some 3d modeling software, I found this tutorial explaining that After Effects already includes a Lite version of Cinema 4D which allows you to create some basic 3D modeling within AE. I'm choosing this specific tutorial by VinhSon Nguyen, because he creates a really beautiful example of text that is integrated into it's full-color- background. A really nice artistic approach explained very clearly. 

This AE feature seems useful for text, but perhaps not for my immediate need. My current goal is to create a 3d model of the packaging pieces I've made for my portfolio so that reader's can freely manipulate (twist & Turn) the image while viewing. Need to do more research on the right program to learn to accomplish this.